Autodesk 3ds Max 8 E-Course

Module 1: Autodesk 3ds Max 8 Biped New Features: In this module, you will look at structural improvements for the biped and you will edit the motion of a biped with Euler curves. You will learn about additional links and twist links, as well as how to apply them to improve rotations at the shoulder cuff and in the spine. You will learn how to increase flexibility when animating by using the Edit Poly modifier to edit bones to your mesh as well as to adapt a mesh to the biped. You will also apply Euler curves to the biped and adjust them in the curve editor.
http://rapidshare.de/files/19491516/Chapter_01_Biped.part1.rar
http://rapidshare.de/files/19571457/Chapter_01_Biped.part2.rar
Module 2: New Features in E-Poly Modeling:In this module, you will learn about editable poly improvements. You will see how easy it is to bridge edges, adjust the number of segments, and apply reverse triangulation to edges. You will learn how to pinch and slide edges to increase detail in a specific region. You will also learn about the improved selection tools for vertex and edge selections.
http://rapidshare.de/files/19572888/Chapter_02_Editable_Poly_Modeling.part1.rar
http://rapidshare.de/files/19573343/Chapter_02_Editable_Poly_Modeling.part2.rar
Module 3: Autodesk 3ds Max 8 New Animation Features: In this module, you will work with character rigging to learn about the new animation features. You will use the new retargeting feature to retarget one character to another and fine-tune the motion. You will learn how to set a controller |